EotI Skills and Talents: Difference between revisions
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Quicksilver (talk | contribs) (Created page with "{{infobox Edge of the Imperium}} ===Skill List (Compleate)=== *'''Navigation''' – Astrogation and ground Nav. *'''Athletics''' – As Star Wars *'''Charm''' – As Star Wars *...") |
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*'''Coercion''' – As Star Wars | *'''Coercion''' – As Star Wars | ||
*'''Use Technology''' – Skill at operating complex technology. | *'''Use Technology''' – Skill at operating complex technology. | ||
*''' | *'''Cool''' – As Star Wars | ||
*'''Coordination''' – As Star Wars | *'''Coordination''' – As Star Wars | ||
*'''Commerce (Int) ''' – Covers knowledge and manipulation of markets and dynastic assets, as well as determining the value of items on the market. | *'''Commerce (Int) ''' – Covers knowledge and manipulation of markets and dynastic assets, as well as determining the value of items on the market. | ||
Line 41: | Line 41: | ||
*'''Forbidden Knowledge: Xenology''' – Alien Species & Technology. | *'''Forbidden Knowledge: Xenology''' – Alien Species & Technology. | ||
*'''Forbidden Knowledge: Warp''' – Horrors, Demons and Psychics | *'''Forbidden Knowledge: Warp''' – Horrors, Demons and Psychics | ||
==Talents (Changes)== | ==Talents (Changes)== | ||
==Talents (New)== | ==Talents (New)== |
Revision as of 01:40, 20 January 2015
Edge of the Imperium | |
---|---|
GM | |
Adam | |
Basic Module | |
Character Creation • Skills and Talents Equipment • Powers | |
New Systems | |
Void Ships • Wealth and Renown | |
House Rules | |
Alternate Archatypes |
Skill List (Compleate)
- Navigation – Astrogation and ground Nav.
- Athletics – As Star Wars
- Charm – As Star Wars
- Coercion – As Star Wars
- Use Technology – Skill at operating complex technology.
- Cool – As Star Wars
- Coordination – As Star Wars
- Commerce (Int) – Covers knowledge and manipulation of markets and dynastic assets, as well as determining the value of items on the market.
- Deception – As Star Wars
- Discipline – As Star Wars
- Leadership – As Star Wars
- Mechanics – Skill at repairing or creating machinery of any kind.
- Mediae – As Star Wars medicine
- Negotiation – As Star Wars
- Perception – As Star Wars, also covers psychic senses.
- Drive – Covers operation of ground vehicles, including walkers
- Pilot – Covers operation of a flyers, jetpacks and small space craft.
- Helm – Covers the operation of Void Ships.
- Resilience – As Star Wars
- Skulduggery – As Star Wars, also covers careful placement of explosives.
- Stealth – As Star Wars
- Streetwise – As Star Wars, also covers Inquiry
- Survival – As Star Wars, except navigating planeside
- Vigilance – As Star Wars
- Brawl – Unarmed Combat
- Melee – Armed Combat
- Ranged (Personal) – Operation of carried firearms
- Ranged (Heavy) – Operation of mounted (including shoulder mounted) firearms
- Gunnery – Direction of crew serviced weaponry. (Int)
- Knowledge: Imperium – Institutions, People, Equipment and Places of the Imperium
- Knowledge: Education – Arts and Humanities
- Knowledge: Astromancy – Planets, Space
- Knowledge: Warfare – Tactics, Imperial Units
- Forbidden Knowledge: Imperium – Suppressed Information, Organizations
- Forbidden Knowledge: Technology – Principles and Hidden Items
- Forbidden Knowledge: Xenology – Alien Species & Technology.
- Forbidden Knowledge: Warp – Horrors, Demons and Psychics