EotI Character Creation

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Edge of the Imperium
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Adam
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Character Creation


Birthright

The Imperium of Man is a static society built on class, rules, and obedience. As such, for the uncountable billions of souls within the Emperor's domain, it is the circumstances of their birth that define the quality and nature of their lives. To reflect the consequences of this nature of society, the Archetype available in Genesys is replaced with a character's Birthright. Mechanically they function the same, determining your starting array of attributes, wound threshold, strain threshold, starting experience, and a small selection of special benefits unique to the life you inherited.

Noblility

You were born as a peer of your planet, if not of the Imperium in its entirety, and counted among it's highest citizens. To be born to this station is to have had every conceivable advantage, from education and equipment to your very lifespan. Many nobles seem to do as they please but options should not be confused with freedoms, for the Peers of the Imperium are more closely watched and more tightly bound by social construct than any others in the galaxy. When they fail or fall, the Imperium itself might count the cost.

Brawn Agility Intellect Willpower Cunning Presence
2
2
2
1
2
3
  • Oblige: Nobility may remove Eote-black-die.pngEote-black-die.png from any Cool checks.
  • Lineage: Nobility may remove Eote-black-die.png from any Renown or Wealth checks.

Gentry

Neither as wealthy or regarded at the Nobility, nor as fit into their function as the Adepts, the Gentry are the oil and water that fill in the gaps of Imperial society. There are millions of jobs and functions that require more intelligence than the Menial and more flexibility than the Adept, it is here that the Gentry find their place. While some planets have more than others, the Gentry is the closest thing to normal that the Imperium offers.{|width="400" cellspacing="0" cellpadding="5" border="1"

Brawn Agility Intellect Willpower Cunning Presence
2
2
2
3
1
2
  • The Faithful: Gentry may add Eote-blue-die.pngEote-blue-die.png to any Fear or Corruption checks.
  • Heart of Humanity: Gentry start with one rank of Knowledge: Imperium. They may still not raise this skill above 2 during character creation.

Adept

Whether by family line, cognitive testing or random chance, you were drawn forth at a malleable age to be formed into one of the great, specialized cogs that make the Imperium function. You may have become an adminisotrum scribe, a cold-hearted commissar, or even cloistered by the Mechanicum and taught the secrets of technology. Whatever it was, you and your assigned task became inseparable.

Menial

Among the billions of worlds of the Imperium, there are billions of manufactorms, billions of mines, even millions of farms and they all rely on one thing, the nearly limitless manpower available to the Imperium of Man. You were born among these workers, the toiling lifeblood of the Imperial war machine. Hard work and repetitive tasks are second nature to you, and you know there is nothing humanity cannot do with enough sweat and blood.

Stubjack

In a galaxy where war is unending, you were born to hold a weapon. You may have been born in a Fortress world, to a camp follower of the Astra Millitarum, on a savage warrior-world, or in a city torn by gang warfare. The result is the same, death and violence are as old to you as life itself.

Scapegrace

You were born to scavengers and wildsmen, people who scratch out a living by finding what they can around the land. Whether the land is a deadly jungle, a frozen wasteland, or the depths of the underhive matters little to the scapegrace. You live off the land and any value of salvage and gather that can be found along the way.