EotI Character Creation: Difference between revisions
Quicksilver (talk | contribs) (→Career) |
Quicksilver (talk | contribs) (→Career) |
||
Line 12: | Line 12: | ||
'''''Step two''''' is to select a Career. | '''''Step two''''' is to select a Career. | ||
Rogue Trader uses all of the Role-Based Careers, | Rogue Trader uses all of the Role-Based Careers, with a few adjustments to account for skills in use: | ||
* Entertainer (Replace Skulduggery with Athletics) | * Entertainer (Replace Skulduggery with Athletics) | ||
* Explorer (Replace Brawl with Navigation) | * Explorer (Replace Brawl with Navigation) | ||
* Healer (No change) | * Healer (No change) | ||
Line 23: | Line 22: | ||
* Tradesperson (Replace Brawl with Computer) | * Tradesperson (Replace Brawl with Computer) | ||
As they are generic, these careers do not align perfectly with the characters of the 41st millennia. [[EotI_House_Rules#Alternate_Careers|Alternate Career]] options include more setting specific careers or the use of freeform careers. | |||
=== Invest Initial Experiance === | |||
'''''Step three''''' is to select a Invest Intiial Experiance. | |||
[[Category: Warhammer 40k]] | [[Category: Warhammer 40k]] |
Revision as of 16:38, 24 November 2020
Edge of the Imperium | |
---|---|
GM | |
Adam | |
Basic Module | |
Character Creation • Skills and Talents Equipment • Powers | |
New Systems | |
Void Ships • Wealth and Renown | |
House Rules | |
Alternate Archatypes |
Character creation for Edge of the Imperium follows essentially the same pattern and steps as normal character creation for Genesys, with a few alterations.
Archetype
Step one is to select a Archetype. In addition to the basic Archetypes in the core rule book, Edge of the Imperium uses the following Archetypes: Trickster, Fearless Slayer, Lore Master†, Mutant††, and Survivor.
† Lore Master Starting Skills: They may pick any 2 common knowledge or any 1 forbidden knowledge. (see skills)
†† Mutant: The mutant may spend experience on abilities as normal, up to 3 (see spending experiance).
†† The Mutant may be used to represent an Abhuman, True Mutant, or Augmentisist. These may each be subject to more or less prejudice depending on the type and nature.
Career
Step two is to select a Career.
Rogue Trader uses all of the Role-Based Careers, with a few adjustments to account for skills in use:
- Entertainer (Replace Skulduggery with Athletics)
- Explorer (Replace Brawl with Navigation)
- Healer (No change)
- Leader (No change)
- Scoundrel (replace Skulduggery with Vigilance)
- Socialite (Replace Knowledge with Lore: Imperium)
- Soldier (Replace Brawl with Mounted)
- Tradesperson (Replace Brawl with Computer)
As they are generic, these careers do not align perfectly with the characters of the 41st millennia. Alternate Career options include more setting specific careers or the use of freeform careers.
Invest Initial Experiance
Step three is to select a Invest Intiial Experiance.