Edge of the Imperium (Game): Difference between revisions

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Revision as of 19:36, 16 January 2015

Character Creation Other than renaming a few things, character creation is performed according to the rules set out in Edge of the Empire.

Home World

All characters in Rogue Trader are human (at least for now). As such, the species selection part of character creation is replaced with the selection of the character's homeworld.

Death World

Brawn Agility Cunning Intelligence Willpower Presence Wounds Strain
3 2 2 2 2 1 11 11
  • Survivor: Gain 1 rank in Survival

Hive World

Brawn Agility Cunning Intelligence Willpower Presence Wounds Strain
1 2 3 2 2 2 8 12
  • Caves of Steel: Gain a boost die on Athletics or Coordination checks to navigate crowds or buildings.
  • One amongst Millions: Gain the Indistinguishable Talent.

Void Born

Brawn Agility Cunning Intelligence Willpower Presence Wounds Strain
1 3 2 2 2 2 9 11
  • Cold Void: Gain one rank in Use Technology
  • Void Adapted: Remove 1 setback caused by gravity effects. (Personal actions, not vehicle actions)

Forge World

Brawn Agility Cunning Intelligence Willpower Presence Wounds Strain
2 2 2 3 2 1 10 10
  • Fit to Purpose: Gain all four specialization skills (instead of just 2)

Imperial World

Brawn Agility Cunning Intelligence Willpower Presence Wounds Strain
2 2 2 1 3 2 10 10
  • Blessed Ignorance: Gain 1 rank in Knowledge (Imperium)
  • The Faithful: Gain a Boost die to checks to resist Fear, Corruption and Insanity.

Nobility

Brawn Agility Cunning Intelligence Willpower Presence Wounds Strain
2 2 2 2 1 3 9 9
  • Idol Pursuits: Nobles may train two non-career skills at character creation. This may not include a Forbidden Knowledge.
  • Decadence: Nobles gain a boost die to checks made to resist the effects of intoxication and other indulgences.