Beatrice Carla Simi Michelena: Difference between revisions

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=== Dominate ===
=== Dominate ===
Dominate, overwhelming the mind with the force of will, requires a captured gaze, and only works on one subject at a time. It requires understanding, either in a similar language from verbal commands, or forceful expressions and gestures, even pictures may suffice. Victims may or may not realize what is happening to them, depending on the power and the successes and/or failures, and how it may have been hidden in the first place. Many do not realize until afterwards... or just question why in the world they did what they did. Most uses of Dominate have a roll for resistance. Dominate pg. 124


Carla has two dots in Dominate with these abilities:
Carla has two dots in Dominate with these abilities:


* '''• Purient Perfume'''
* '''• Command'''
Who needs Chanel when you naturally exude a pleasurable scent of your own? A gentle musk with notes of exotic flowers and Eastern spices surrounds Julia, a scent so attractive it puts others at ease and arouses others when she turns on the charm.
A little eye contact and it only takes one word. The order, clear and straightforward, even if concealed in a sentence, must be obeyed. We wouldn't be so silly as to ask another to make themselves come to harm, but when I say jump... you'll jump.
* '''•• Succubus Kiss'''
* '''•• Mesmerize'''
Behold the classic tradition and vital cornerstone in the abilities of any succubus or incubus: the ability to drain energy from mortals through passionate physical exchanges.
Legends abound over the hypnotic gaze of the vampire. A false thought or idea, planted in the mind, can allow for much more complex actions, as well as actions at a later time. It is a beautiful thing, and frightening to others.


=== Majesty ===
=== Majesty ===

Revision as of 23:59, 13 June 2015

World of Darkness: Rock and Roll
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GM
Karen
Game Time
Floating
The Band
Kirk Ryder
Matt's Keyboarder
The Crew
James Ulrich
The Retainers
Norman Rockfellow
Special Thanks To...
Richard Berkinson IV
Ben's Changeling
Kimura Tristain Hiroyuki
Jim Tanaka

This page is a WIP. Traits and stats are a WIP.

Vitals

Name: Beatrice Carla Simi Michelena


Alias(es): Beatrice Simi, Beatriz Michelena, Carla Simi, Carlo Simi, Carla Eveline Keppel Abermarle, etc.
Virtue: Charity
Vice: Gluttony, driven but self-consumes and throws away to others
Concept: La Fanciulla del West
Race: Mixed European - Latina
Gender:Female
Apparent Age: mid-late 20's


Date of Birth: February 22, 1890
Place of Birth: Laggio del Como
Height: 5'10"
Weight: 135 lbs
Build: Average
Eyes: Brown
Hair: Hickory/Pecan

Description

Background

Attributes and Traits

Attributes

(5/4/3)

Intelligence ■■□□□   Wits ■■□□□   Resolve ■■□□□
Strength ■■□□□   Dexterity ■■■□□   Stamina ■■□□□
Presence ■■■■□   Manipulation ■■■□□   Composure ■■□□□


Discipline List

  • Dominate ■■□□□
  • Majesty ■■■□□
  • Celerity □□□□□
  • Vigor□□□□□

Quick Traits

  • Willpower ■■■■□□□□□□
  • Blood Potency ■■■□□□□□□□
  • Health ■■■■■■■□□□□□
  • Vitae 1d10
  • Humanity 7
  • Defense 2
  • Armor ?
  • Initiative Modifier
  • Experience 135

Quick Merits

  • Status Toreador■■□□□
  • Status Invictus■□□□□
  • Haven■■□□□
  • Resources■□□□□
  • Italian■■■□□
  • Spanish■■■□□
  • Fighting Finesse■■□□□

Skills

(11/7/4 + 3 Specialties)

Mental

  • Academics ■□□□□
  • Computer □□□□□
  • Crafts ■■■□□
    • (sets/architecture) ■■■■
  • Investigation □□□□□
  • Medicine □□□□□
  • Occult □□□□□
  • Politics □□□□□
  • Science ■■□□□

Physical

  • Athletics □□□□□
  • Brawl ■■□□□
  • Drive □□□□□
  • Firearms ■■□□□
  • Larceny □□□□□
  • Stealth ■■□□□
  • Survival □□□□□
  • Weaponry ■■□□□

Social

  • Animal Kin □□□□□
  • Empathy ■■□□□
  • Expression ■■■□□
    • (opera) ■■■■
    • (theatrical story) ■■■■
  • Intimidation □□□□□
  • Persuasion □□□□□
  • Socialize ■■■□□
  • Streetwise ■□□□□
  • Subterfuge ■■■□□

Trait Descriptions

Merits

  • Status: Toreador 2

Carla's work and bon vivant attitude has brought her a good reputation among her Toreador kin. Her heritage (actually having some Latin and Italian blood) and language skills certainly helped give her an early edge, reminding elder Toreador kindred of the noble founder of their bloodline. The Toreador hold themselves much higher than other Daeva, despite shared weaknesses and relations.

  • Status: Invictus 1

It takes a while to grow status in the "Aristocracy." Among the political orders, this one's the slowest to change, but the most well respected, and the one Carla was born into. She has sympathies with the Carthians, and their democratic and socialist free-spiritedness, however she hasn't felt the need to change yet. She'd much rather strive to work "across the aisle" and incorporate their viewpoints, believing there are reasons why they left the fold, which is fairly modern and rare-but growing- among the Invictus. She could have put more effort into politics but doesn't bother. Being recognized as a legitimate voice is enough for her as she turns her first century.

  • Haven: 2

Carla has invested in a secure location that is decently situated to rest during the daily courses of the sun. It's a beautiful drafting studio scattered with her sketches and bits of costume, with excellent views and an entertaining kitchen stocked with wine, appetizers, and music... and a second windowless room with her fashionable closet in the bedroom and lockable room- the original closet- for her rest.

  • Resources: 1

Setting up a new life again is always a little tough. Carla has expended one gloriously and is building up another. She has access to about $500 a month in expendable income and $1000 of liquid assets.

  • Fighting Finesse

Litheness and skill has always been a greater forte, a strength from the old days doing her own stunts on stage and screen. Carla can use dexterity instead of strength on weaponry rolls.

  • Language: Italian: 3

A childhood with her mother in Italy, away from English relatives, led to some familiarity with the language. This certainly helped when her father taught Carla opera, and Carla has been using Italian ever since. She is fluent like a native speaker in Italian.

  • Language: Spanish: 3

A Peruvian born father and work in California and Spain- and deciding to talk with the workers there- has helped Carla keep up her Spanish. Carla is fluent like a native speaker in Spanish.

Disciplines

Carla was blessed through her sire's Toreador blood with two Clan disciplines, which have grown stronger over the years, what are known as Dominate and Majesty. She also may learn celerity and vigor naturally. Out of clan disciplines would require learning from kindred of that clan.

Dominate

Dominate, overwhelming the mind with the force of will, requires a captured gaze, and only works on one subject at a time. It requires understanding, either in a similar language from verbal commands, or forceful expressions and gestures, even pictures may suffice. Victims may or may not realize what is happening to them, depending on the power and the successes and/or failures, and how it may have been hidden in the first place. Many do not realize until afterwards... or just question why in the world they did what they did. Most uses of Dominate have a roll for resistance. Dominate pg. 124

Carla has two dots in Dominate with these abilities:

  • • Command

A little eye contact and it only takes one word. The order, clear and straightforward, even if concealed in a sentence, must be obeyed. We wouldn't be so silly as to ask another to make themselves come to harm, but when I say jump... you'll jump.

  • •• Mesmerize

Legends abound over the hypnotic gaze of the vampire. A false thought or idea, planted in the mind, can allow for much more complex actions, as well as actions at a later time. It is a beautiful thing, and frightening to others.

Majesty

Carla has three dots in Majesty with these abilities:

  • • Purient Perfume

Who needs Chanel when you naturally exude a pleasurable scent of your own? A gentle musk with notes of exotic flowers and Eastern spices surrounds Julia, a scent so attractive it puts others at ease and arouses others when she turns on the charm.

  • •• Succubus Kiss

Behold the classic tradition and vital cornerstone in the abilities of any succubus or incubus: the ability to drain energy from mortals through passionate physical exchanges.

  • ••• Flight of the Seducer

DESCRIPTION

Other Vampiric Traits

In the Vitae

  • A vampire spends one Vitae per daily slumber (or for any nap). A vampire with no Vitae falls into Torpor.
  • A vampire may spend a Vitae reflexively to regain the "Blush of Life" and force the organs and stimulate breathing (and more!) and all that.
  • A vampire may spend a Vitae reflexively to consume food... however is messily bulimic about it at the end of the scene. Hope there's no one to see.
  • Vitae may also spent to heal wounds. pg. 173
  • Some Discipline powers require vitae expenditure
  • And it is addictive. One may create Ghouls, or emotionally bond other vampires

Blood Family

On some occasions, Kindred may feel "relatives" when they or the relatives are under strong emotion or sensation, such as a grave wound, frenzy, or the pleasure of diablerie. Wits+Occult to perceive or extend. Auspex may add.

In addition, Kindred may be able to "taste" family and clan and relations in the blood. Intelligence+Occult+ Heightened Senses.

Clan: Daeva

Emotional, Sensual, and Desirable. These are the words that mark the Daeva, disparagingly called the Succubi for their nature. They would be the perfect vampire, if only they could enjoy it. They play with the elite, they play with their fancies, and they play with others' emotions mercilessly. Then again, they also strive to feel what it was like to be human, they love, they lust, they go through euphoric relationships and tragedies when they fail and prove false or fall to boredom. They are patrons and creators. They are the social wing of the Damned.

Bloodline: Toreador

Some individual Kindred within clans have established their own bloodlines, showing particularly strong traits in the blood that they passed down to their childer. Bloodlines have their own advantages and weaknesses that separate them from the crowd of their clan. Many have become known recently through the Middle Ages, Renaissance, or in modern nights. As such, just as their are few Kindred, there are fewer of each Clan, there are yet fewer of a bloodline, akin to brothers and sisters and cousins, number depending on their sire's choices, much like mortal parents.

The original Toreador, Garcilaso de Castillejo, was the second son of a Spanish nobleman. Known for his charm, wit, and grace, he impressed with his bullfighting prowess, iron-will, and love of the arts. The reputation of the bullfighting stuck, and he attracted cultured and indolent Daeva from across Europe to his personality cult, El Toreros. When Castellejo finally decided to start embracing childer, and they showed the penchant for Dominate that Castellejo learned from a Ventrue in Venice, they took on the Torero moniker, which eventually became- through bad translations and popular culture for the word- Toreador.

While the Daeva generally embrace out of infatuation and truly do seek the beautiful, the Patrons look for wit and charm much more, including talents or great love and understanding for the arts. They feel this sets them above other Daeva, and it is near impossible as a Daeva to prove and be recognized as a Toreador, though they have adopted others and will do so with proof of lineage and other Toreadors who will vouch for the poor thing, accepting the lost or illegitimate Toreador with welcoming arms.

Weaknesses

All Clans have a weakness, and some are more interesting than others. Some are just...so...fascinating. Toreador are obsessed with a particular art form and this obsession override anything else the Toreador is doing when confronted with that particular art, like an odd Kindred ADHD. They share this with the progenitor of their bloodline. A Toreador vampire may be utterly fascinated, staring at beauty for hours... or they may be critiquing and analyzing it. They may be silent, or they may give others an earful! Because of her early work in the media, Carla is attracted to film, particularly to silent film.

Carla must either spend a Willpower point or succeed a reflexive Resolve roll to break the spell of the Silver Screen or do nothing but focus raptly on the projections and shadows for the rest of the scene, or until it or she is physically taken away (or the film is shut down, runs out, etc). Sufficiently disruptive events, like attacks, will also break her focus.

In addition, Toreador are prone to the weakness that all Daeva have, a weakness to resisting their own hedonistic impulses. When Carla opts not to indulge in her Vice of Gluttony, she looses TWO Willpower points.

Phobia

At creation, she has yet to develop one, however fire phobia is pretty classic per the old system, followed by any other fitting other derangement.