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	<title>Talk:The Unknown Regions House Rules - Revision history</title>
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	<updated>2026-07-18T21:07:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.thezteam.org/index.php?title=Talk:The_Unknown_Regions_House_Rules&amp;diff=17127&amp;oldid=prev</id>
		<title>Quicksilver: Created page with &quot;== Obligation vs. Duty == Just to provide a little bit of analysis, as I see it: &lt;br /&gt; Taking Obligation game effect allows us to have more of a &#039;debt&#039; effect with TLB, as we...&quot;</title>
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		<updated>2019-07-10T03:20:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Obligation vs. Duty == Just to provide a little bit of analysis, as I see it: &amp;lt;br /&amp;gt; Taking Obligation game effect allows us to have more of a &amp;#039;debt&amp;#039; effect with TLB, as we...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Obligation vs. Duty ==&lt;br /&gt;
Just to provide a little bit of analysis, as I see it: &amp;lt;br /&amp;gt;&lt;br /&gt;
Taking Obligation game effect allows us to have more of a &amp;#039;debt&amp;#039; effect with TLB, as well as more easily connecting to other sources. In this relationship, TLB&amp;#039;s often &amp;#039;intangible&amp;#039; benefits of authorization / passes / et al come with a very real cost. It also means that getting help from our TLB friends is likely going to cost us something - in money, services or otherwise.  Not unlike going to get help from your Hutt buddy.  At the same time, obligation also means we are less &amp;#039;tied&amp;#039; to TLB - we could go several episodes without directly doing something for them or having the obligation triggered.&lt;br /&gt;
&lt;br /&gt;
Taking Duty both ties our actions more closely to the goals of TLB, and makes them more like a benefactor than a debtor.  The nature of our individual duties, and the accumulation of duty, in general, create more of a &amp;quot;working for&amp;quot; feeling and means one would expect the majority of missions to be about furthering their goals. It also makes it harder for other, non-TLB factions to be major influencing factors.&lt;br /&gt;
&amp;lt;BR /&amp;gt;[[User:Quicksilver|Quicksilver]] ([[User talk:Quicksilver|talk]]) 03:20, 10 July 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Quicksilver</name></author>
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