Nkemdilim

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Star Wars: Age of Rebellion: Rogue Squadron
SWAOR-logo.jpg
GM
Brendon
Call Sign "Hot Stuff"
Zal
Call Sign "Short Stuff"
Mortimer and Nkemdilim
Call Sign "Right Stuff"
Corban and Felina
Call Sign "Smart Stuff"
Toren "Doc McCall" and Talara
References
Squad Duty List

Nkemdilim

Nkemdilim.jpg

Nkemdilim was born and raised on the clan sandcrawler, like the vast majority of Jawa. He demonstrated survival and scouting skills early on, so naturally he was apprenticed as a salvage scout for the clan at a young age. There among the open desert wastelands he developed an independent streak that would, if left unchecked, lead to friction with the rest of the clan and a life as a mid-grade scout. There would be no time for this fate to play out, however.

Imperial Stormtroopers, tracking the movements of two critical droids, came upon Nkemdilim’s clan while the young jawa was out on patrol. The imperials ripped the crawler apart looking for their missing droids, and slaughtered every jawa present. By the time Nkemdilim returned, there was nothing left but a wrecked crawler and a pile of burning bodies. He’d never been so heartbroken.

Greif eventually gave way to anger, and the young jawa swore revenge on the Empire that had taken his family and life from him. The march to the nearest town cooled his hot anger to a more simmering hate, freeing his mind to consider issues like imperial retaliation. He soon realized as long as he was still on Tattoone anything revenge he was seen doing would be taken out on his fellow jawa, a penalty he couldn’t bear to live with. He decided his best solution was to stow away and enact his vengeance on another planet, in another system. It was a galactic empire, and he could attack it anywhere.

He finally met up with the rebellion a year later, when he got in over his head after carefully mis-calibrating the guidance systems on a squadron of tie-fighters. Nearly caught by imperial authorities, he was extracted by rebel operatives and offered a position on one of their strike teams.

Characteristics

  • Career: Spy
  • Specialization(s): Scout
  • Duty: Supply (0)
  • Motivation: Revenge
  • Experiance: 0/25
Brawn Intellect Willpower Agility Cunning Presence
1 3 2 3 4 2


Soak Wounds Strain Defense
(Melee)
Defense
(Ranged)
2 10 12 0 0

Skills

  • Career: Computers, Cool, Coordination, Deception, Knowledge (Warfare), Perception, Skullduggery, and Stealth
  • Specialization: Athletics, Medicine, Piloting (Planetary), and Survival
  • ✓ denotes class/specialization skill
Skill Ability Level Roll
General Skills
Astrogation Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png
Athletics Brawn Eote-green-die.png
Charm Presence Eote-green-die.png Eote-green-die.png
Coercion Willpower Eote-green-die.png Eote-green-die.png
Computer Intelligence Eote-yellow-die.png Eote-green-die.png Eote-green-die.png
Cool Presence Eote-green-die.png Eote-green-die.png
Coordination Agility Eote-green-die.png Eote-green-die.png Eote-green-die.png
Deceit Cunning Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Discipline Willpower Eote-green-die.png Eote-green-die.png
Leadership Presence Eote-green-die.png Eote-green-die.png
Mechanics Intelligence Eote-yellow-die.png Eote-green-die.png Eote-green-die.png
Medicine Intelligence Eote-yellow-die.png Eote-green-die.png Eote-green-die.png
Negotiation Presence Eote-green-die.png Eote-green-die.png
Perception Cunning ■■ Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png Eote-green-die.png
Pilot (Planetary) Agility Eote-green-die.png Eote-green-die.png Eote-green-die.png
Pilot (Space) Agility Eote-green-die.png Eote-green-die.png Eote-green-die.png
Resilience Brawn Eote-green-die.png
Skulduggery Cunning Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Stealth Agility ■■ Eote-yellow-die.png Eote-yellow-die.png Eote-green-die.png
Streetwise Cunning Eote-green-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Survival Cunning Eote-yellow-die.png Eote-green-die.png Eote-green-die.png Eote-green-die.png
Vigilance Willpower Eote-green-die.png Eote-green-die.png
Combat Skills
Brawl Brawn Eote-green-die.png
Gunnery Agility Eote-green-die.png Eote-green-die.png Eote-green-die.png
Melee Brawn Eote-green-die.png
Ranged (Light) Agility Eote-green-die.png Eote-green-die.png Eote-green-die.png
Ranged (Heavy) Agility Eote-green-die.png Eote-green-die.png Eote-green-die.png
Knowledge Skills
Core Worlds Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png
Education Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png
Lore Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png
Outer Rim Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png
Under World Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png
Xenology Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png
Warfare Intelligence Eote-green-die.png Eote-green-die.png Eote-green-die.png

Talents

Jawa

Utinni!: Remove 1 Eote-black-die.png from salvage. Halve salvage times.

Scout

Shortcut: Add one Eote-blue-die.png to catch up or escape a chase scene.
Disorient: If you hit with a combat roll, spend two Eote-advantage.png to Disorient the target.

Equipment

Credits Encumbrance
Capacity Current
7 14 12

Armour

Environmental Suit: Soak 1; Remove Eote-black-die.png from environmental tests

Weapon

CR-1 Blaster Cannon: Dam 9, Crit 3, Range Medium, Encum 4, HP 2/4, Stun Setting, Blast (5)
Ion Grenade: Dam 8, Range Short, Encum 1, Blast 8, Disorient 3, Stun (Droid Only)

Gear

Utility Belt: +1 Encumbrance.
Modular Backpack: +6 Encumbrance.
Tactical Harness: +3 Encumbrance.
Comlink: Basic Communications Device.
Medpac: Make medical checks with Eote-blue-die.png. 1-2 Stims per encounter.
Toolkit: Make mechanics checks. 1-2 Repair Patches per encounter.
Macrobinoculars: See up to 10km away.
Restraining Bolt: Restrain a Droid. Extra from Toolkit.
Stimpac Injector: Loaded with 5 stim charges.
Hand Scanner: One Medical/Diagnostic. One Power/metelergical/screw finder.
Chance Cubes: Random color/number generators.
Surveillance Tagger: Transmits location and travel information.
Scanner Goggles: See normaly in dark conditions.

Trivia

  • The name Nkemdilim means "let mine be mine" in Igbo (West African)