Jennifer Moore: Difference between revisions

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Revision as of 03:19, 10 September 2019

Millennium's End
Blackeagle.png
GM
Tim
Game Time
Open
The Team
Anggun Tjandrakusuma
Charlie
Jennifer Moore
Lily Chang
Rudo
Xenia Mikhailevna Romanova
Retired Team Members
Otto
Team Assets
Angel Mansion
Resources
Fillable Sheet (Excel)
Millenium's End Experience Point Cheatsheet
Millennium's End House Rules
Iraq, 2008

History

Jennifer’s mother, Alice, arrived in the City of Angels a clueless Hollywood hopeful, but quickly fell into hard times accentuated by her developed addition to illegal drugs. Like many in her situation, she turned to prostitution when her regular, low wage jobs failed to produce enough to keep her in home and drugs. A few years later, Jennifer was born as a result of one such union.

Alice proved to be as good of a mother as could be expected in those circumstances, succeeding in keeping a roof over their heads and food on the table (usually). Most importantly, Alice succeeded in keeping Jen away from the men she brought home to make ends meet. As a result, Jen spent a lot of time, and more than a couple nights, out on the street.

During one such night, the Jen took shelter in the entry way of a martial arts studio. The sensei, who returned to work the books late that night, took pity on her and let the young girl sleep on the mats. The next day he returned to find Jennifer cleaning the dojo as a thanks. David, the sensei, took Jen under her wing and provided her a safe place during her after school hours, trading cleaning and bookkeeping for academy dues.

Thanks to his encouragement, Jen successfully finished high school; her GPA often saved by her Spanish classes. Having no money and few options, Jen joined the Army in 2004 as the Iraq war was beginning to drag on. Her talent for language was quickly discovered, and after basic training she was pushed into a crash course in Arabic. Her first deployment was in the infantry, searching and questioning Muslim women across the warzone. A year in she learned her mother, who she had been sending money back to, had died of a drug overdose.

BlackEagle Qualifications, 2012

As her tour of duty continued, she used online classes to turn the army’s crash course into an Associate’s in linguistics. On the advice of her CO, she applied to flight school near the end of her first tour. To her surprise she was accepted, and started the nine month accelerated flight program. She was rotated back to Iraq after graduation, and began flying transport and combat missions. It was on base between these missions she started becoming familiar with BlackEagle operatives.

At the end of her second tour she found her savings dryer then she had hoped. Combined with the close of the Iraq war she started considering life after the military. Conversations with some of the BlackEagle operatives indicated she had a chance at a much nicer paycheck, which brought back to her youthful dreams of opening an Akido studio of her own. She departed the Army As a flight officer after eight and a half years, and joined BlackEagle shortly after.

Vitals

Name: Jennifer Moore

Alias(es): -
Race: Caucasian
Gender: Female
Age: 27
Date of Birth: April 7, 1985

Place of Birth: Los Angeles, Ca

Height: 154cm (5'1")
Weight: 48kg (105lb)
Build: Gymnastic
Eyes: Blue
Hair: Blonde

Statistics

Attributes

Intelligence 42   Sensibility 78   Agility 48   Coordination 48   Constitution 41
Strength 46   Personality 54   Appearance 32   Bravado 45   Willpower 60


Perception 56   Base Speed 14   Recovery 9
Endurance 6   Damage 5   Mass Factor 1.4

Skills

Academic Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Anthropology
5
Archaeology
5
Latin American
5
Arabic
5
Business
5
Economics
5
Finance
5
Management
5
Geography
25
20
20
North American
25
South American
25
Middle Eastern
25
History
25
20
20
Ancient
25
Colonial
25
Modern
25
Journalism
5
Research
5
Law
5
Civil
5
Criminal
5
International
5
Literature
23
18
18
Arabic
28
5
5
Spanish
28
5
5
Military Sciences*
46
43
65
Tactics
71
25
25
Hardware
45
Forward Observer
45
Police Sciences*
28
24
24
Procedures
Tactics
7
1
1
Philosophy
5
Eastern
5
Western
5

Creative Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Acting
31
25
25
Con
43
12
12
Art
6
Drafting
6
Drawing
6
Sculpture
6
Dance
17
10
10
Modern
17
Formal
17
Ballet
17
Make-Up
6
Theatrical
6
Music
6
Singing
6
Instument
6
Composition
6
Photography
7
1
1
Still
7
Film
7

Domestic & Technical Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Carpentry
6
Demolitions*
21
15
15
Civil
Military
21
0
0
Disarming
23
2
2
Electrics
6
Electronics
6
Wiring
6
General Mechanics
26
15
15
I.C.E.
26
Mechanical
26
Jets
26
Metalworking
6
Milling
6
Miniature Mechanics
7
1
1
Gunsmithing
7
Locksmithing
7

Medical Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Dentistry
6
Medicine
28
22
22
Emergency
33
10
10
G. Practice
28
Veterinary
28
Pharmacy
6
Perscription
6
Over-The-Counter
6
Recreational
6
Surgery
6

Natural Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Farming
7
Crop
7
Ranch
7
Fishing
7
Freshwater
7
Sea
7
Foraging
7
Arctic
7
Tropical
7
Temperate
Hiding
47
40
55
Concealment
67
20
20
Creeping
67
20
20
Shadowing
47
Meteorology
32
25
25
Navigation
33
26
28
Land
46
13
13
Air
43
10
10
Sea
33
Perception
84*
57
109
Survival
37
35
35
Desert
37
Arctic
37
Tropical
43
5
5
Tracking
21
14
14
Arctic
21
Tropical
21
Temperate
21

Physical Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Athletics
7
2
2
Bodybuilding
7
0
0
Gymnastics
7
Climb
8
3
3
Mountaineering
8
Rappelling
8
Jump
6
1
1
Kata
55
50
85
Akido
80
25
25
Run
5
Swim
30
25
25
SCUBA
30

Reflexive Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Drive
37
31
37
Automobile
52
15
15
Motercycle
39
2
2
Parachute
6
Pilot
56
50
85
Helicopter
81
25
25
IFR
66
10
10
Prop & Jet
71
15
15
Ride
6
Ski
6
Alpine
Cross Country

Scientific Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Biology
4
Microbiology
Botany
Zoology
Computer
4
Civil System
Networking
Security
Engineering
4
Aeronautical
Mechanical
Civil
Forensics*
4
CSI
Biological/Toxicology
Physical/Trace
Geology*
4
Mineralogy
Hydrology
Engineering
Mathematics
4
Algebra
Geometry
Calculus

Social Skills

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Animal Training
5
Dog
Cat
Elephant
Diplomacy
30
25
25
Coersion
40
10
10
Lying
32
3
3
Prying
Gambling
5
Cards
Dice
Sports
Hypnosis
5
Psychology
5
Psychoanalysis
Deviant
Psychiatry

Languages

(Note: All Languages are Academic Skills)

Skill/Subskill Roll XP Skill/Subskill Roll XP Skill/Subskill Roll XP
Anglo Group 55 85 Semitic Group 55 85 Romance Group 55 85
> English 80 25 > Arabic 80 25 > Spanish 80 25
> American Sign 70 15 > Hebrew 55 0 > Portuguese 70 15
Skill/Subskill Roll XP Skill/Subskill Roll XP Skill/Subskill Roll XP Skill/Subskill Roll XP Skill/Subskill Roll XP
Atlantic–Congo Group 35 30 Balto-Slavic Group 35 30 Sinitic Group 35 30 Malayo-Polynesian Group 35 30 Germanic Group 35 30
> Swahili 50 15 > Russian 50 15 > Mandarin 50 15 > Indonesian 50 15 > German 50 15

Combat Skills

(Note: Aim is a Reflexive skill, Armed and Unarmed are Physical skills.)

Skill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP Subskill Roll Pts. XP
Aim
52
48
79
Smallarm
70
18
18
Longarm
75
23
23
Autofire
75
23
23
Unarmed Combat
56
50
85
Combat Throw
86
25
25
Grapple
86
25
25
Kick
66
10
10
Armed Combat
31
25
25
Block/Parry
Swing
Thrust

Weaponry

Name  Type  Caliber  Magazine  Range  Mods.
M-92FS Pistol 9mm 15+1 50m Suppresser
Speed Inherent Accuracy Attacks/Turn SemiAuto Roll Autofire Roll Damage
0 14 4 80/61/61/61 N/A 15
Name  Type  Caliber  Magazine  Range  Mods.
1911 Pistol 45acp 8+1 50m
Speed Inherent Accuracy Attacks/Turn SemiAuto Roll Autofire Roll Damage
1 15 4 81/58/58/58 N/A 19
Name  Type  Caliber  Magazine  Range  Mods.
UZI Submachine Gun 9mm 20 150m
Speed Inherent Accuracy Attacks/Turn SemiAuto Roll Autofire Roll Damage
8 22 4 88/70/70/70 91/60x9 17
Name Type Caliber Magazine Range Mods.
M-16A4 Assault Rifle 5.56mm 30+1 400m Suppresser
Speed Inherent Accuracy Attacks/Turn SemiAuto Roll Autofire Roll Damage
9 26 4 95/89/89/89 95/79 x9 17/11
Name Type Caliber Magazine Range Mods.
AKS74U Assault Rifle 5.45mm 30+1 200m None
Speed Inherent Accuracy Attacks/Turn SemiAuto Roll Autofire Roll Damage
6 21 4 90/75/75/75 90/61 x9 16
Name Type Caliber Magazine Range Mods.
Draganov Marksmen Rifle 762mm 10+1 800m Scope x4/8
Speed Inherent Accuracy Attacks/Turn SemiAuto Roll Autofire Roll Damage
10 32 4 107/86/86/86 N/A 22
Name Type Caliber Magazine Range Mods.
M1 Super 90 Shotgun Variable ? 80m None.
Speed Inherent Accuracy Attacks/Turn SemiAuto Roll Autofire Roll Damage
8 21 4 90/62/62/62 N/A Variable
  • Fore-grip bonus included (M-16A4)
  • +2 speed to M9 with Suppressor, +1 speed to M16 with Suppressor
  • Folding AK stock grants -5 Accuracy, -5 speed
  • Shotgun may fire 65mm (?), 70mm (?), or 76mm (?).



Vehicles

Capacity: 1+4
Weight: ? kg (? short tons)
Engine: 290 hp
Speed: ? kph (? mph)
Range: ? km (? miles)
Towing: 5,000 lbs


Equipment

Not Pictured:

  • Ikea Furniture
  • LG 32" TV
  • PS3 (Mostly for the Blue-Ray)
  • Modest Movie & Game collection
  • Netflix subscription
  • Hiking Stick
  • Shotgun
  • Undercover Class II
  • Undercover Class IIIA
  • Combat Armor Class III
  • Columbian Clothes
  • $9455 in Savings (+2305 last mission)