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{{Infobox rogue trader}}
{{Infobox rogue trader}}
While the majority of the Explorer's armored might is operated by the [[Svard 1st Expeditionary]], the Dynasty does maintain a few vehicles for the personal use of the senior officers during dangerous away missions. These vehicles are stored and lovingly maintained in a separate garage set off from the Thunderhawk Transporter's launch bay. These vehicles are currently painted up in a rich blue with gold trim detailed with Dynastic Iconography. The dynasty maintains one of each of the following vehicles.


==Chimera==
==Chimera, Cruade Pattern, Drake Command Upgrade ==
[[File: ChimeraAPC.jpg|280px|left|thumb| Imperial Guard Chimera Armored Personnel Carrier]]
[[File: Command Chimera.png|280px|left]]
The Chimera is a rugged, well armed APC produced across thousands of worlds in the Imperium.  Unlike the Rhino, the Chimera STC is a dedicated military vehicle, serving as the chassis for transports, artillery and support vehicles.  The vehicle is fully enclosed, sealed environment capable of protecting the crew and passengers inside from chemical and biological weapons, nuclear fall out or even the open Void.  In addition, the crew and passenger compartments are sealed separately, allowing properly equipped passengers to disembark without endangering the crew.  In normal atmosphere conditions, the passengers can also open the top hatch for air or to use as a fire point.  The passenger compartment also has six mounted lasguns in it on sealed swivels, but provides the passengers no way to aim them without opening the top hatch. The Chimera has a top speed of 70 kph (45 mph), though some of the artillery variants are slower due to the heavy load.
The Chimera is a rugged, well-armed APC produced across thousands of worlds in the Imperium.  Unlike the Rhino, the Chimera STC is a dedicated military vehicle, serving as the chassis for transports, artillery, and support vehicles.  The vehicle is a fully enclosed, sealed environment capable of protecting the crew and passengers inside from chemical and biological weapons, nuclear fallout, or even the open Void.  In addition, the crew and passenger compartments are sealed separately, allowing properly equipped passengers to disembark without endangering the crew.  In normal atmosphere conditions, the passengers can also open the top hatch for air or to use it as a fire point.  The passenger compartment also has six mounted lasguns in it on sealed swivels but provides the passengers no way to aim them without opening the top hatch. The Chimera has a top speed of 70 kph (45 mph). The only external difference between the normal and command versions of the chimera, besides some decorations, is the inclusion of an orbital uplink dish.  Internally, a large amount of the free cargo room in the passenger compartment has been replaced with communications gear, tactical readouts, maps projectors, and a cognator.  Although still technically able to hold twelve still, the comfortable maximum is closer to nine. Drake's personal command chimera has been further modified to provide maglock pads for the Thunderhawk Transporter.
===Command Variant===
The only external difference between the normal and command versions of the chimera is the inclusion of a whip arial or (in the case of House Drake's) an orbital uplink dish.  Internally, a large amount of the free cargo room in the passenger compartment has been replaced with communications gear, tactical readouts, maps projectors and a cognator.  Although still technically able to hold twelve still, the comfortable maximum is closer to nine.


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|''Rear:'' 18
|''Rear:'' 18
|}
|}
'''Autocannon'''  The Chimera is armed with a single turret mounted Autocannon.  It is operated by the vehicle commander.<br />
'''Autocannon'''  The Chimera is armed with a single turret-mounted Autocannon.  It is operated by the vehicle commander.<br />
'''Heavy Bolter''' The Chimera is armed with a front mount Heavy Bolter.  It is operated by the gunner.<br />
{| class="wikitable"
'''Armored''' The Chimera is a military vehicle, and halves the results on the critical table. This does not apply to criticals caused by Righteous Fury.<br />
! Rate
'''Amphibious'''  The Chimera is capable of floating and propelling itself at up to 30kph in reasonably calm waters.
! Range
 
! Damage
===Trojan===
! Pen
[[File: Trojan.png|280px|thumb| Trojan Recovery Vehicle]]
! Clip
The Trojan version of the chimera removes the turret and refits the passenger compartment as a cargo compartment, complete with internally or externally controlled loading crane.  In addition to it's own cargo capacity, it includes a towing hook for the attachment of one or more supply trailers, allowing it to pull entire supply trains.  It operates with a crew of two, the commander taking over the gunners position.  Given the trojan's non-combat role, this is rarely a liability.  It's listed speeds are assuming a light load.  House Drake owns two of these.
! Reload
 
! Special
{|width="600" cellspacing="0" cellpadding="5" border="1"
|'''Cruising:''' 55kph / 70kph Road
|'''Tactical:''' 15m
|'''Maneuverability''' +0
|-
|-
|'''Size:''' Massive
| S/3/-
|'''Hull:''' 30
| 300m
|'''Aval.:''' Average
| 3d10+8 I
|-
| Pen 6
|''Front:'' 30
| 20
|''Side:'' 22
| 1 full
|''Rear:'' 18
| ''None''
|}
|}
'''Heavy Bolter''' The Chimera is armed with a front mount Heavy Bolter.  It is operated by the gunner.<br />
'''Heavy Bolter''' The Chimera is armed with a front mount Heavy Bolter.  It is operated by the gunner.<br />
'''Armored''' The Chimera is a military vehicle, and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.<br />
{| class="wikitable"  
'''Amphibious'''  The Chimera is capable of floating and propelling itself at up to 30kph in reasonably calm waters.
! Rate
 
! Range
==Leman Russ==
! Damage
The main battle tank of the Imperial Guard and the mainstay of armored regiments across the Imperium, the Leman Russ is produced in the millions on Forge Worlds and in Hive factories across the Imperium. While slow in comparison to other Guard vehicles and lacking in advanced technology, its ruggedness and reliability are the tank's defining attribute. 
! Pen
 
! Clip
The Leman Russ' armour is not the most sophisticated but is practical and rugged, allowing it to weather the harshest environments or enemy fire.  A reinforced cast plasteel hull and turret with ferro-steel armour plating combine to make it proof against all but the most deadly attacks.  This armour is thickest on the tank's front, with decreasing thickness along the sides and rear, to prevent the engine from overheating or over-straining the transmission.
! Reload
 
! Special
The sturdy, efficient engine which powers the Leman Russ can run on practically any type of fuel and keep the vehicle moving even in the most hellish conditions,  while secondary systems such as life support and electrics are powered by internal generators.  While a slow vehicle the tank's track arrangement means it exerts a low amount of ground pressure which, combined with fine regenerative steering, allows it to perform almost balletic maneuvers.
|-  
| -/-/6
A minimum of four crew are required to operate the Leman Russ, with two more needed to man the sponson weapons if mounted. In practice, a crew of five is common; commander, gunner, driver, loader, hull gunner. The sponson gunners are the most junior members of the crew. Above them is the hull gunner, firing a heavy flamer, heavy bolter, or a lascannon. Above him is the loader, responsible for loading the main gun and, if needed, manning the hull-mounted weapon. This is normally discouraged, as the loader is responsible for the rate of fire of the main gun, a matter of life or death for a tank. The driver is next in seniority.  When stationary the driver can man the hull-mounted weapon, though this practice is discouraged by most since it leaves the tank immobile. The gunner is tasked with firing the tank's primary weapon, and also functions as the tank's second-in-command. The tank commander directs the other crewmembers and is responsible for maintaining an overall picture of the battle, keeping in contact with other tanks through external communication equipment.  In case of personnel shortages, Commanders may also take over gunner or loader positions.
| 150m
 
| 2d10+8 X
===Main Battle Tank===
| 6
[[File: Leman_Russ.jpg|280px|thumb| Leman Russ Main Battle Tank]]
| 60
The Main Battle Tank variant of the Leman Russ is armed with a turret-mounted Battle Cannon, a 120mm smoothbore gun who’s APHE shells are equally decimating enemy infantry and tanks.  Aiming the weapon is done through a dedicated periscope with a 45° field of vision.  The tank also mounts a Lascannon in the forward hull mount with a 90° field of fire.  Like all of the Crusade-pattern tanks recovered from the Light of Terra, the Leman Russ Main Battle Tank is fully NBCV sealed.
| 2 Full
 
| Tearing
{|width="600" cellspacing="0" cellpadding="5" border="1"
|'''Cruising:''' 21kph / 35kph Road
|'''Tactical:''' 8m
|'''Maneuverability''' -10
|-
|'''Size:''' Massive
|'''Hull:''' 30
|'''Aval.:''' Average
|-
|''Front:'' 40
|''Side:'' 32
|''Rear:'' 20
|}
'''Battle Cannon'''  The Battle Cannon is turret mounted.  It is operated by the Gunner or Commander.<br />
'''Lascannon'''  The Lascannon is 45° front mounted.  It is operated by the Loader, Driver or Gunner.<br />
'''Armored''' The Leman Russ is a military vehicle, and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.
 
===Exterminator Tank===
[[File: Leman_Russ_Exterminator.png|280px|left|thumb| Leman Russ, Exterminator variant]]
The Exterminator variant of the Leman Russ replaces the turret weapon with a pair of accelerated autocannons, each capable of putting half again as many shots in the air as the standard, chimera mounted counterpart.  This, combined with the superior recoil compensation and targeters nearly doubles the weapons effectiveness.  To compliment it’s anti-infantry main gun, the Exterminator also mounts heavy bolters in the hull mount and both sponsons.  Like all of the Crusade-pattern tanks recovered from the Light of Terra, the Leman Russ Exterminator is fully NBCV sealed.
 
{|width="600" cellspacing="0" cellpadding="5" border="1"
|'''Cruising:''' 23kph / 40kph Road
|'''Tactical:''' 10m
|'''Maneuverability''' -10
|-
|'''Size:''' Massive
|'''Hull:''' 30
|'''Aval.:''' Average
|-
|''Front:'' 40
|''Side:'' 32
|''Rear:'' 20
|}
'''Ex. Autocannons'''  The Exterminator turret consists of a twin linked accelerated autocannon with motion tracker.  It is operated by the Gunner or Commander.<br />
'''Heavy Bolter'''  The Exterminator mounts 3 heavy bolders.  One is on a 45° front mount, two are on 90° side mounts.  The forward one is operated by the Loader, Driver or Gunner, the side mounts are operated by Sponsoon Gunners.<br />
'''Armored''' The Leman Russ is a military vehicle, and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.
 
===Demolisher Tank===
[[File: LemanRussDemolisher.png|280px|thumb| Leman Russ, Demolisher Variant]]
The Demolisher variant of the Leman Russ replaces the turret weapon with an even larger bore Demolisher cannon.  Demolisher rounds utilize less propellant then battle cannon rounds, but pack in a miniaturized plasma charge making them among the most powerful direct fire weapons in the Imperial Armory.  With a range comparable to a lasgun, however, the Demolisher is typically only used in dense terrain, such as jungles or urban warfare.  This particular model has a heavy bolter in the hull mount, forgoing sponsons for heavier armor along the sides and rear to help defend against ambush assaults.  Like all of the Crusade-pattern tanks recovered from the Light of Terra, the Leman Russ Demolisher is fully NBCV sealed.
 
{|width="600" cellspacing="0" cellpadding="5" border="1"
|'''Cruising:''' 21kph / 35kph Road
|'''Tactical:''' 8m
|'''Maneuverability''' -10
|-
|'''Size:''' Massive
|'''Hull:''' 30
|'''Aval.:''' Average
|-
|''Front:'' 40
|''Side:'' 35
|''Rear:'' 22
|}
'''Demolisher Cannon'''  The Demolisher Cannon is turret mounted.  It is operated by the Gunner or Commander.<br />
'''Heavy Bolter'''  The Heavy Bolter is 45° front mounted.  It is operated by the Loader, Driver or Gunner.<br />
'''Armored''' The Leman Russ is a military vehicle, and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.<br />
 
===Bombard Artillery===
 
 
[[File: Bombard.jpeg|280px|left|thumb| Imperial Guard Bombard with Heavy Siege Mortar]]
 
The Bombard variant of the Leman Russ is a radical departure from the standard tank, preserving little more than the drivetrain.  Nearly every other ounce of weight has been stripped from the tank to allow for the mounting of a heavy Bombard cannon.  The Bombard cannon is the largest mobile artillery cannon in the Imperial armory, and the largest weapon in the Drake arsenal not mounted on a voidship.  The standard ammunition, which House Drake is currently stocking, creates a blast not unlike that from a demolisher cannon, but slightly larger and with much greater range.  The nature of the bombard, including shells too heavy to be lifted by people, prevents any onboard munitions storage.  Typically a Bombard will be followed by a Trojan carrying it’s ammunition and optionally a sentinel to move around said ammunition.  Like all of the Crusade-pattern tanks recovered from the Light of Terra, the Leman Russ Bombard is fully NBCV sealed.
 
A Bombard is normally crewed by only a single driver. The rest of the Bombard's gunners follow in standard armoured transport vehicles like Chimeras and Centaurs and work outside the Bombard's cramped interior. Most of a Bombard's gunnery crew are occupied with loading the Siege Mortar's ammunition, whilst the gunner aims the weapon at its target. Loading a Bombard is a very time-consuming process, as each shell is far too heavy for a man to lift on his own. As such, the Bombard actually incorporates a small crane into its mechanisms to move shells into its breach.
 
As the Bombard lacks mobility and requires such a herculean effort to reload, it is not normally deployed along the Imperial front-lines. Due to these limitations, Bombards are only deployed for the sustained bombardment of completely static targets such as an enemy fortification or enemy-held urban area. Once deployed, a Bombard battery will remain in place and will pound its target without remorse. Launching its huge shells over long distances, the pounding shells of a Bombard battery can quickly reduce enemy walls and fortifications to rubble.
 
The Bombard includes other features such as a large recoil spade that wedges into the ground and helps to absorb the massive gun's powerful recoil and stop it from rolling backwards with each shot. Since the Bombard is not designed as a front-line unit, it is not equipped with any weapons for self-defence, but might be fitted with a pintle-mounted weapon for crew defence in case Imperial lines were suddenly overrun.
 
{|width="600" cellspacing="0" cellpadding="5" border="1"
|'''Cruising:''' 19kph / 30kph Road
|'''Tactical:''' 6m
|'''Maneuverability''' -15
|-
|'''Size:''' Massive
|'''Hull:''' 25
|'''Aval.:''' Average
|-
|''Front:'' 40
|''Side:'' 29
|''Rear:'' 16
|}
|}
'''Bombard''' The Bombard is fixed forward MountIt is operated by an external Gunner.  The Bombard cannot fire while the vehicle is moving.<br />
'''Armored''' The Chimera is a military vehicle and halves the results on the critical tableThis does not apply to criticals caused by Righteous Fury.<br />
'''Armored''' The Leman Russ is a military vehicle, and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.
'''Amphibious''' The Chimera is capable of floating and propelling itself at up to 30kph in reasonably calm waters.<br />
'''Sealed''' The Chimara is environmentally sealed and contains both air purification and purge tanks. It is immune to gas and chemical attacks.<br />
'''Orbital Uplink''' The Chimera have a vox-caster set capable of reaching high orbit. It can send and receive audio, visual, and data exload. <br />
'''Built-In Equipment''' The Chimera is considered to have a ''Auspex'' with 100m range, ''Data-Loom'', ''Magnoculars'' in the direction of the turret, and proved +10% on ''Tactica Imperialis'' and ''Navigate Surface'' checks.


==Rhino==
== Rhino ==
[[File: Rhino.jpg|280px|thumb| Astartes Rhino Armored Personnel Carrier]]
[[File: Rhino.jpg|280px|thumb| Astartes Rhino Armored Personnel Carrier]]


The Rhino is a tracked armoured troop produced by the Imperium of Man.  It is simple, inexpensive, and ironically used by the most loyal of soldiers: the Space Marines, Sisters of Battle and the Adeptus Arbites. The Rhino has been in service throughout the history of the Imperium. As an Standard Template Construct vehicle, the Rhino dates back to the distant time of Mankind's initial colonisation of the galaxy. Originally named "RH-1-N-0 Tracked Exploration and Multi-Purpose Defense Vehicle," it was used to explore newly colonised worlds. First field-tested on Mars, the Rhino as it came to be known was a success, thanks to its extreme dependability and capability of being produced from any locally available material, as well as make use of any semi-combustable fuel source.  The Rhino operates with a crew of two, a driver and a gunner who operates the vehicle turret with a remote firing system. Note that the Rhino is ''not'' a sealed environment.
The Rhino is a tracked armored troop produced by the Imperium of Man.  It is simple, inexpensive, and ironically used by the rarest of the Imperium's soldiers: the Space Marines, Sisters of Battle, and the Adeptus Arbites. The Rhino has been in service throughout the history of the Imperium. Originally named "RH-1-N-0 Tracked Exploration and Multi-Purpose Defense Vehicle," it was used to explore newly colonized worlds. First field-tested on Mars, the Rhino as it came to be known as a success, thanks to its extreme dependability and capability of being produced from any locally available material, as well as make use of any semi-combustible fuel source.  The Rhino operates with a crew of two, a driver and a gunner who operates the vehicle turret with a remote firing system. The Rhino can comfortably transport Ten Astartes or pack in twenty regular humans uncomfortably. Note that the Rhino is ''not'' a sealed environment.
 
===MkIIC Transport===
 
At its most basic level the Rhino MkIIC is an armoured carrier with large tracks designed to cope with any terrain and protect its passengers from harm. It is such a basic design, constructed from almost any material and powered by any semi-combustible material, that little has changed throughout its 10,000 year history. Such is its resiliency that damaged sustained in battle can often be repaired in the field by the crew themselves.


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|''Rear:'' 20
|''Rear:'' 20
|}
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'''Heavy Stubber''' The Rhino is armed with a remote turret mounted Heavy Stubber.  It is operated by the gunner.<br />
'''Heavy Stubber''' The Rhino is armed with a remote turret-mounted Heavy Stubber.  It is operated by the gunner.<br />
'''Armored''' The Rhino is a military vehicle, and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.<br />
{| class="wikitable"
! Rate
! Range
! Damage
! Pen
! Clip
! Reload
! Special
|-
| -/-/10
| 150m
| 1d10+5 I
| 3
| 200
| 2 Full
| Tearing
|}
'''Armored''' The Rhino is a military vehicle and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.<br />
'''Reliable'''  Tech-Use checks to repair a Rhino are made with a +20 bonus.
'''Reliable'''  Tech-Use checks to repair a Rhino are made with a +20 bonus.


===MkIIC Razorback===
== Razorback ==
 
[[File:Razorback.png|right|280px]]
The Razorback is an up-gunned variant of the standard rhino, created by mounting a full sized turret over the rear passenger compartment.  Ammunition stores for these more powerful weapons significantly cut into the passenger compartment, but this is generally considered a fair trade off for a light tank's worth of firepower.  In the case of the Las/Plas turret, the driver is provided with controls to allow for operating the weapon not in use by the gunner, though it's impossible to use while still driving the vehicle.
The Razorback is an up-gunned variant of the standard rhino, created by mounting a full-sized turret over the rear passenger compartment.  Ammunition stores for these more powerful weapons half the size of the passenger compartment, but this is generally considered a fair trade-off for a light tank's worth of firepower.  In the case of the Las/Plas turret, the driver is provided with controls to allow for operating the weapon, not in use by the gunner, though it's impossible to use while still driving the vehicle.  Like the Rhino, the Razorback is ''not'' a sealed environment.


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|''Rear:'' 20
|''Rear:'' 20
|}
|}
'''Las/Plas''' The Rhino is armed with a single turret mounting a lascannon on the left and a twin-linked plasma rifle on the right.  It is operated by the gunner and/or driver.<br />
'''Las/Plas''' The Rhino is armed with a single turret mounting a lascannon on the left and a twin-linked plasma rifle on the right.  It is operated by the gunner.<br />
'''Armored''' The Rhino is a military vehicle, and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.<br />
{| class="wikitable"
'''Reliable'''  Tech-Use checks to repair a Rhino are made with a +20 bonus.
! Rate
 
! Range
==Sentinel Walker==
! Damage
A Sentinel is a bipedal, all-terrain walker used by the Imperial Guard for a number of missions including reconnaissance and search-and-destroy. The Sentinel achieves movement with a pair of articulated legs, which allow for both maneuverability in dense environments and bursts of speed on open terrain. They are fitted with advanced gyro-stabilizers to improve their balance, and their powerplants include noise-reduction technology for stealthy operation.
! Pen
 
! Clip
The first Sentinels produced had open canopies, although modifications to up-armour the vehicle also became commonplace. These Armoured Sentinels have recoil compensators in place of additional gyro-stabilizers which allow them to fire heavier weapons, as well as Auspex arrays to assist in its hunter-killer mission. The standard Sentinel's weapon load has always been a rapid firing weapon, which was originally an Assault cannon. Later models however show a divergence in armament, with the Multi-laser being the most common, while other weapons include a Heavy Flamer, Autocannon, Missile Launcher, Lascannon or Plasma Cannon.
! Reload
 
! Special
Besides the addition of more armour or different weaponry, Sentinels can be modified in a multitude of ways. The most common include adding Camo Netting, a searchlight, smoke launchers, and/or a Hunter-Killer Missile. Other adaptations can be made depending on where the Sentinel operates, such as servo-driven claw spikes for a better grip when walking over glacial planes.
|-  
 
| S/-/-
===Powerlifter Sentinel===
| 300m
[[File: Sentinel_Powerlifter.jpg|280px|thumb| Sentinel Walker with Powerlifter]]
| 5d10+10 E
Sentinel Powerlifters are a rear-echelon variant used primarily for loading and unloading equipment and supplies. These Sentinels are equipped with large hydraulic claws, also known as a Powerlifter, easily capable of crushing a man to death, along with a counterweight mounted on the rear to prevent it from tipping over. In the Imperial Guard, they are a common sight on airfields, space ship flight decks, and artillery positions, but will only be called upon to defend their position as a last desperate measure.  For House Drake, they primary use is loading and manuvering heavy cargos onboard voidships.
| 10
 
| 20
{|width="600" cellspacing="0" cellpadding="5" border="1"
| N/A
|'''Cruising:''' 45kph / 45kph Road
| Recharge, Link*
|'''Tactical:''' 8m
|}
|'''Maneuverability''' +10
{| class="wikitable"
! Rate
! Range
! Damage
! Pen
! Clip
! Reload
! Special
|-
|-
|'''Size:''' Hulking
| S/2/-
|'''Hull:''' 16
| 100m
|'''Aval.:''' Average
| 4d10+9
|-
| Pen 8
|''Front:'' 20
| 400
|''Side:'' 20
| N/A
|''Rear:'' 20
| Overload, Storm, Link*
|}
|}
'''Powerlifter''' The powerlifter is able to carry approximately one metic ton of material.  It can also be used as an improvised weapon with the same stats as a Servoarm.<br />
''*Recharge: The lascannon capacitors are charged by the main power plant. They gain 1 shot every 4 rounds.'' <br />
'''Open Topped''' The Sentinel's driver may be targeted with a called shot.<br />
''*LInk: If both the Lascannon and Plasma gun are fired make one roll to hit and apply the result to both weapons.<br />
'''Walker'''  The Sentinel is effected by difficult terrain as though it was a regular character.
'''Armored''' The Rhino is a military vehicle and halves the results on the critical table.  This does not apply to criticals caused by Righteous Fury.<br />
'''Reliable'''  Tech-Use checks to repair a Rhino are made with a +20 bonus.


[[Category: Warhammer 40k]]
[[Category: Warhammer 40k]]
[[Category: Rogue Trader]]
[[Category: Rogue Trader]]
[[Category: Vehicles]]
[[Category: Vehicles]]

Latest revision as of 04:37, 22 October 2020

Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore

While the majority of the Explorer's armored might is operated by the Svard 1st Expeditionary, the Dynasty does maintain a few vehicles for the personal use of the senior officers during dangerous away missions. These vehicles are stored and lovingly maintained in a separate garage set off from the Thunderhawk Transporter's launch bay. These vehicles are currently painted up in a rich blue with gold trim detailed with Dynastic Iconography. The dynasty maintains one of each of the following vehicles.

Chimera, Cruade Pattern, Drake Command Upgrade

Command Chimera.png

The Chimera is a rugged, well-armed APC produced across thousands of worlds in the Imperium. Unlike the Rhino, the Chimera STC is a dedicated military vehicle, serving as the chassis for transports, artillery, and support vehicles. The vehicle is a fully enclosed, sealed environment capable of protecting the crew and passengers inside from chemical and biological weapons, nuclear fallout, or even the open Void. In addition, the crew and passenger compartments are sealed separately, allowing properly equipped passengers to disembark without endangering the crew. In normal atmosphere conditions, the passengers can also open the top hatch for air or to use it as a fire point. The passenger compartment also has six mounted lasguns in it on sealed swivels but provides the passengers no way to aim them without opening the top hatch. The Chimera has a top speed of 70 kph (45 mph). The only external difference between the normal and command versions of the chimera, besides some decorations, is the inclusion of an orbital uplink dish. Internally, a large amount of the free cargo room in the passenger compartment has been replaced with communications gear, tactical readouts, maps projectors, and a cognator. Although still technically able to hold twelve still, the comfortable maximum is closer to nine. Drake's personal command chimera has been further modified to provide maglock pads for the Thunderhawk Transporter.

Cruising: 55kph / 70kph Road Tactical: 15m Maneuverability +0
Size: Massive Hull: 30 Aval.: Average
Front: 30 Side: 22 Rear: 18

Autocannon The Chimera is armed with a single turret-mounted Autocannon. It is operated by the vehicle commander.

Rate Range Damage Pen Clip Reload Special
S/3/- 300m 3d10+8 I Pen 6 20 1 full None

Heavy Bolter The Chimera is armed with a front mount Heavy Bolter. It is operated by the gunner.

Rate Range Damage Pen Clip Reload Special
-/-/6 150m 2d10+8 X 6 60 2 Full Tearing

Armored The Chimera is a military vehicle and halves the results on the critical table. This does not apply to criticals caused by Righteous Fury.
Amphibious The Chimera is capable of floating and propelling itself at up to 30kph in reasonably calm waters.
Sealed The Chimara is environmentally sealed and contains both air purification and purge tanks. It is immune to gas and chemical attacks.
Orbital Uplink The Chimera have a vox-caster set capable of reaching high orbit. It can send and receive audio, visual, and data exload.
Built-In Equipment The Chimera is considered to have a Auspex with 100m range, Data-Loom, Magnoculars in the direction of the turret, and proved +10% on Tactica Imperialis and Navigate Surface checks.

Rhino

Astartes Rhino Armored Personnel Carrier

The Rhino is a tracked armored troop produced by the Imperium of Man. It is simple, inexpensive, and ironically used by the rarest of the Imperium's soldiers: the Space Marines, Sisters of Battle, and the Adeptus Arbites. The Rhino has been in service throughout the history of the Imperium. Originally named "RH-1-N-0 Tracked Exploration and Multi-Purpose Defense Vehicle," it was used to explore newly colonized worlds. First field-tested on Mars, the Rhino as it came to be known as a success, thanks to its extreme dependability and capability of being produced from any locally available material, as well as make use of any semi-combustible fuel source. The Rhino operates with a crew of two, a driver and a gunner who operates the vehicle turret with a remote firing system. The Rhino can comfortably transport Ten Astartes or pack in twenty regular humans uncomfortably. Note that the Rhino is not a sealed environment.

Cruising: 55kph / 70kph Road Tactical: 15m Maneuverability +0
Size: Massive Hull: 25 Aval.: Average
Front: 24 Side: 24 Rear: 20

Heavy Stubber The Rhino is armed with a remote turret-mounted Heavy Stubber. It is operated by the gunner.

Rate Range Damage Pen Clip Reload Special
-/-/10 150m 1d10+5 I 3 200 2 Full Tearing

Armored The Rhino is a military vehicle and halves the results on the critical table. This does not apply to criticals caused by Righteous Fury.
Reliable Tech-Use checks to repair a Rhino are made with a +20 bonus.

Razorback

Razorback.png

The Razorback is an up-gunned variant of the standard rhino, created by mounting a full-sized turret over the rear passenger compartment. Ammunition stores for these more powerful weapons half the size of the passenger compartment, but this is generally considered a fair trade-off for a light tank's worth of firepower. In the case of the Las/Plas turret, the driver is provided with controls to allow for operating the weapon, not in use by the gunner, though it's impossible to use while still driving the vehicle. Like the Rhino, the Razorback is not a sealed environment.

Cruising: 55kph / 70kph Road Tactical: 15m Maneuverability +0
Size: Massive Hull: 25 Aval.: Average
Front: 24 Side: 24 Rear: 20

Las/Plas The Rhino is armed with a single turret mounting a lascannon on the left and a twin-linked plasma rifle on the right. It is operated by the gunner.

Rate Range Damage Pen Clip Reload Special
S/-/- 300m 5d10+10 E 10 20 N/A Recharge, Link*
Rate Range Damage Pen Clip Reload Special
S/2/- 100m 4d10+9 Pen 8 400 N/A Overload, Storm, Link*

*Recharge: The lascannon capacitors are charged by the main power plant. They gain 1 shot every 4 rounds.
*LInk: If both the Lascannon and Plasma gun are fired make one roll to hit and apply the result to both weapons.
Armored The Rhino is a military vehicle and halves the results on the critical table. This does not apply to criticals caused by Righteous Fury.
Reliable Tech-Use checks to repair a Rhino are made with a +20 bonus.