George Donovan
Carbon 2185: Neo-Cyber Blues | |
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GM | |
Erik | |
Status | |
Campaign Abandoned | |
Characters | |
Brick (Karen) Galen-5824 (Mark) George Donovan (Tim) Lachesis (Ben) Simone Yang (Adam) Tetra-chan (Jason) Zaahira Idrissi (Lisa) | |
The Game | |
Character Level: 3 | |
Adventure Log |
‘’Work in Progress’’
George Donovan is a Morally ambiguous level 1 Investigator
Description
George is a man of dark complexion in his early forties, standing at a little over six feet. He wears clothing that lets him blend in with the crowd, but almost always a long-sleeve shirt, jacket and gloves. His black hair is naturally wavy when it grows out, but George keeps the length short as a matter of choice. His features are not particularly striking, with a body build being slightly above average.
History
Character Statistics
Basic Statistics
Passive Skills:
Sense Motive: 12 |
Speed: 30 feet |
Attributes
Strength | 12 (+1) | Dexterity | 14 (+2) | Constitution | 10 (+0) | ||
Intelligence | 14 (+2) | Technology | 10 (+0) | People | 18 (+4) |
Proficiency
Proficiency bonus: +2
Proficient Saves
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Proficient Weapons & Armor
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Proficient Skills
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Proficient Tools
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Proficient Languages
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Background Points
- (Origin) Regular Joe: An average person living their day to day life.
“I’ll have the soylent noodles, extra sauce.”
- (Employment) Law Enforcement (5 terms, no injury)
“You have the right to remain silent. Anything you say can and will be used against you in a court of law. You have the right to an attorney. If you cannot afford one, one will be provided for you. Do you understand these rights as I have read them to you?”
- Detective
“This neurolink looks like it was torn out, not surgically removed. Lots of pain, and probably the cause of death. Whoever did this wanted the victim to suffer. There goes my confidential informant...”
- Vice: I once killed a gang enforcer and now that gang is out for my blood.
“Yeah, I know who he is, I know who his dad is, and I know that he was smuggling drugs and a lot of them. Oh, and he was shooting at me!”
Character Abilities
Nose for Trouble- At 1st level you may use your bonus action to determine a creature’s weaknesses and blind spots and broadcast this information to your allies. Choose a creature that you can see within 60ft. of you. The next time an ally makes an attack against that creature, they have advantage on the attack roll.
Watchful Eye - You have honed your sense over countless investigations. Starting at 1st level you cannot gain disadvantage on investigating, perception or tracking checks that rely on sight unless blinded.
Cybernetics
- Neurolink: The neurolink revolutionized the world. The ability to download and upload data straight to your brain via a port on your skull changed everything.
- Basic HUD: The basic HUD tells you everything you need to know about the world right in front of your eyes, whether helping you learn to read as a child, displaying the prices at the local bar as an adult, or informing you to take your medications as a senior.
Equipment
Encumbrance: 100lb (Light, -10); 200lb (Heavy, -20); 300lb (Maximum)
Carried: 66lb on person, +60 Personal, +135 Pack. )
Weapons
[2d8 Ballistic, Light, 6 shot capacity, concealed holster]
[1d6 Electric, Light] |
Armor
- Heavy Concealable Vest {50k Wulong, 20lb}
[13 AC + Dex mod, DR 3 vs Ballistic]
Gear
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Musical Inspiration
The New Black Gold - Miracle of Sound